Patch 1.0.2

April 7, 2014 9 Comments » Share
Posted By: Gina Bruno

OVERVIEW

The Elder Scrolls Online v1.0.2 features a number of fixes to existing content, mainly focusing on quests that were blocking progression.

FIXES & IMPROVEMENTS

Alliance War
General

  • Fixed an issue where siege weapons in Cyrodiil could have odd behavior after a crash.

Crafting & Economy
General

  • Fixed an issue where the game could crash when selling items to a vendor.
  • Hireling goodie bags are no longer tradeable.

Dungeons & Group Content
General

  • Edited the names for a number of items found in dungeons.
  • Sheogorath’s Tongue: The cave boss now respawns at an appropriate rate.
  • Elden Hollow: Chokethorn will now always agro you when he is engaged.
  • Veteran Darkshade Caverns: Boss: The Engine Guardian’s green phase now triggers properly.

Dark Anchors

  • Fixed an issue where the anchor could become stuck when a large group engages it.
  • Dark Anchors now properly reset back to their correct state when nobody is around.

Miscellaneous
General

  • Fixed an issue where guild members with deposit only permissions could not deposit into the guild bank.
  • Fixed an issue where you were unable to mount your horse if you went to a new area while already mounted.

Quests
General

  • Fixed an issue that occurred within a number of areas where you could knock other players or monsters out of the world.

Auridon

  • Frog Racing has been outlawed, and the quest is currently disabled. Race organizers vow to petition the queen for their return.
  • Wishing wells have been removed from Skywatch.
  • Sever All Ties: High Kinlady Estre should now always appear when she should.
  • In The Name of the Queen: Colanwe should no longer get stuck and block quest progression.
  • Rites of the Queen: Queen Ayrenn should no longer get stuck and block quest progression.
  • The Mallari-Mora: Uricantar will no longer instantly respawn.

Deshaan

  • Challenge the Tide: You can no longer repeatedly summon Gruznak.

Glenumbra

  • The Ghosts of Westtry: Fixed an issue so “Listen to Rosalind and Leon’s Discussion” now properly completes and advances the quest.
  • Reclaiming the Elements: Each of you is now able to open a portal and advance the quest.
  • Mastering the Talisman: Gabrielle now always spawns near her tree.
  • Champion of the Guardians: If a monster that is defending the Wyresses gets stuck, it will now reset properly and advance the quest.
  • Reclaiming the Elements: Fixed an issue that was causing the quest to break when abandoned.
  • Wolves in the Fold: Refugees should now properly transform into werewolves as intended.

Grahtwood

  • Unsafe Haven: Jeer-Tei should now always now spawn on the boat.
  • Unsafe Haven: The ritual hostiles should now always spawn.

Greenshade

  • Handmade Guardian: The Bosmer are no longer interested in the sport fighting of lurchers.
  • Frighten the Fearsom: The Kollopi Essence disguise no longer works in Cyrodiil.
  • Retaking the Pass: You should now be able to get credit for closing the rifts during the “Close the Shadow Rifts” step.

Mages Guild

  • Long Lost Lore: Fixed an issue where you couldn’t always use the portal at the end of Cheesemongers Hollow.

Main Quest

  • Castle of Worms: Overwhelming Power is now properly removed from you.

Rivenspire

  • Shornhelm Divided: High King Emeric should now appear when he should.
  • Children of Yokuda: Poison barrels should now spawn on for the step “Foil the Poison Plot.”

Shadowfen

  • The Fangs of Sithis: Barvyn should now respawn as intended if he becomes stuck.

Stonefalls

  • Desperate Souls: The boss event now properly resets if the boss gets stuck.
  • Enslaved in Death: Spectral Slaves should now be able to be freed as intended.
  • The Brothers Will Rise: You should no longer get blocked when dying to a summoned atronach.
  • The Brothers Will Rise: Brimstone and Hatewarden should now be able to be spawned after becoming stuck.

The Rift

  • Gift of the Worm: The Graveborn Fleshripper should now respawn as intended if he becomes stuck.

UI
General

  • Added an English textual warning when deleting a character reminding you that items still attached to characters on deletion will be deleted. This includes items granted through pre-ordering, Imperial Editions, and beta rewards.
  • Reduced the number of characters that can be entered into a chat message. This should resolve an issue where some messages were too long to properly view in the chat window.

9 Comments

  1. picasso trigger April 8, 2014 at 2:38 am

    finally can finish the Westtry quest… the one thing I left undone in Glenumbra.

  2. Mirshaan April 7, 2014 at 9:25 pm

    "Reduced the number of characters that can be entered into a chat message. This should resolve an issue where some messages were too long to properly view in the chat window."

    Hmm…. does this mean I can actually ignore gold spammers now? THAT would be a sweet fix.. :)

  3. Naturl April 7, 2014 at 7:59 pm

    Good! I've been waiting to “Listen to Rosalind and Leon’s Discussion” for ages now.

  4. PeriousXanax April 7, 2014 at 6:50 pm

    @Riggs
    No not off the edge of the world but this would make players fall throug hthe ground into nothing and die.

  5. BlackHorde April 7, 2014 at 6:25 pm

    Still doesn't fix the exploits in dungeon farming boss's……………………………

  6. Bucket April 7, 2014 at 6:11 pm

    Woot. Fixes

  7. Mauros April 7, 2014 at 6:02 pm

    At last quest fixes!

  8. Messy1 April 7, 2014 at 5:15 pm

    Thank goodness, the completionist in me will be satisfied!

  9. sephlaire April 7, 2014 at 4:51 pm

    Fixed an issue where guild members with deposit only permissions could not deposit into the guild bank.

    WOOT!

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